Threefold
Fuse three. Chain the score.
Independent iPhone games
Games for iPhone, each built around one gesture. No ads, no accounts, no tracking. Every game plays offline and is written natively in SwiftUI.
The games
One gesture each, a few minutes a run. All twelve are coming to the App Store.
Fuse three. Chain the score.
Swipe to step. Shove to win.
Build the machine. Drop the ball.
Light tiles. Read the numbers.
Your path is the weapon.
Lay pipe ahead of the water.
Roll. Hold. Bank before it breaks.
Tap to drop. Perfect to grow.
Jump, hold, stomp. Never stop.
One tower. Call the wave early.
Hold to turn. Let go to fly.
Tap a path. Hit the target.
Studio principles
Five rules every x3r0soft game follows.
Every game has one intuitive action: drag, swipe, tap or hold. It gets deeper the more you play.
No ads, no accounts, no tracking, no energy timers, no loot boxes. The pocket games have no in-app purchases at all.
Progress lives on your iPhone, and every game plays with no connection.
Written in SwiftUI for iPhone, not ported. Art is drawn in code and audio is generated; the pocket games run at 120 Hz where the phone allows.
A run takes minutes; records, unlocks and builds grow over weeks.
Support
Every game has its own support page. One email address reaches us for all of them.
Name the game and include your iPhone model, iOS version and the game version.
Support routes